CanDie - Candy themed scrolling shooter
Made using: C++ and Allegro 4.2.3
Project duration: 2 months (year 1 of Programming Degree)
Date of completion: March 2015
Project code: Github
The goal of the project was to create a game using Allegro 4.2.3 to meet a set specification, such as having AI controlled enemies, an end goal, a user-controllable object etc. The purpose of this project was to demonstrate our knowledge of the C++ language, which included a demonstration of the end project and answering questions to defend our code. CanDie features dynamically created gamestates, a range of enemies utilising an Excel sheet for easy stat modification and loading and a player character with various upgrades purchaseable through a shop linked to the main menu.